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Half-Life 3 would've ended with Gordon packed away again

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Half-Life’s lead writer Marc Laidlaw has said his vision for the rest of the series was for each game to end in “one cliffhanger after another,” with “Gordon in an indeterminate space, on hold, waiting for the next game to begin.”

Both Half-Life games are on our list of the best shooters on PC, and will remain so forever, for it pleaseth the Gaben.

Half-Life 2

Laidlaw was speaking about his experiences working on Half-Life 1 and 2. Some of his most interesting comments are in response to the inevitable question about Half-Life 3. Laidlaw, who quit Valve in January last year, has “no idea” if Half-Life 3 will ever be released (it won’t), and he has “no interest in going back” to work on it.


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